When you have multiple inputs coming into a single space, you may want to assign a priority to one or more of them. For example, suppose you have one or more background music channels and a mic input configured for a banquet room. You want to configure the inputs so that when someone speaks into the microphone, the background music automatically stops playing. Using Priority Inputs (via the Priority Selector block), you can accomplish this behavior.
If you are using a Zone Processor block to configure your output zone, you should use the Priority Selector block contained within the Zone Processor. If you are not using a Zone Processor, you can add a standalone Priority Selector block to your system. The key difference between the two is that the standalone Priority Selector block does not contain Distributed Program Bus inputs, as these inputs are available only when using a Zone Processor (or a Room Processor).
note: This procedure assumes that you have already added and configured the inputs you plan to prioritize.
If you are not using a Zone Processor, locate the Priority Selector block in the DSP palette (it is located in the Selectors category), drag it into your Processing Map, and connect the appropriate inputs to it. Open the properties of the Priority Selector block (by double-clicking the block or clicking the properties icon on its title bar).